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Paths to Glory
Terrain Dirt
Time of day Day
Number of units 3: Zaiga, Vancey, Gertrude
CP 5 per turn + 1 leader
SP 1
Turn limit 20
Turns for A rank 5
Objectives All enemies are defeated
Failure conditions The enemy occupies your base camp

All allied infantry fall in action 20 turns pass
Any allied food soldier is killed

Enemy vehicles Tank-insignia Heavy Tank x 1

Fixed-weapon-insignia Gatling Bunker x 2

Enemy officers Engineer-insignia Engineer x 1
Enemy ace(s) Sniper-insignia Killstreak Meier
Ace drop(s) ZM SG 3(e)

Worlds Apart is the squad story focused on Zaiga, Vancey, and Gertrude. The combat mission in this is Paths to Glory.

Story[]

Topography[]

This takes place on the same map as the third one in Chapter 4: The Battle of Siegval. This time, the far east and southwest parts of the map are inaccessible, with barricades blocking access to these.

Zaiga, Vancey, and the Federation base camp will start in the SE corner of the map on the elevated section, while Gertrude will start in the NE corner surrounded by enemy troops.

SS-7

Here are your orders[]

"The advance party was ambushed from behind and cut off from the main force. There are good soldiers out there, alone. They need backup, and they need it now. We'll deploy Shocktroopers to hit hard and get our allies out fast.

Location: Siegval Line, Cliffside Summit

Description: Save the advance party and eliminate all enemies. The mission will fail if Zaiga, Vancey, or Gertrude is killed.

"That concludes the briefing. Now send in the cavalry!"

Strategy[]

  • If there is at least one enemy infantry unit who can see Gertrude during enemy phase, other enemies (scouts and shocktroopers) will likely run towards her position.
    • This can get overwhelming considering she has limited ammunition
  • If only the enemy pillboxes (as opposed to infantry) can see her, then a shocktrooper who initially hides in grass will come out of hiding and run towards her position, while most other enemies will ignore her.
    • This can be useful if Gertrude's ammunition usage is planned right
  • If none of the enemies see Gertrude, none of the enemies will run towards her position

Rewards[]

Base Reward
EXP DCT
7000 7560
Enemy Ace Reward
Sniper-insignia Killstreak Meier - ZM SG 3(e)
Ranking Bonus
Turns Rank EXP DCT
1-5 A 14000 15120
6 B 10500 11340
7-8 C 7000 7560
9+ D 0 0
Unit Rewards
Unit Count EXP DCT
Leader 1 210 226
Ace 1 350 378
Tank
Heavy Tank 1 350 378
Special Tank
Stationary Gun 2 560 604
Total 5 1470 1586
Other Rewards
Gertrude, Vancey, and Zaiga gain a positive fourth potential or replace a negative one with a positive one at the conclusion of the squad story.

Aftermath[]

Notes/Trivia[]

v  e
Valkyria Chronicles 4 Mission List
Chapter 00 | 01 | 02 | i1 | 03a | 03b | 04a | 04b | 04c | 05 | 06 | 07a | 07b | i2 | 08a | 08b | i3 | 09 | 10 | 11 | i4 | 12 | 13 | i5 | 14 | 15a | 15b | 16 | 17a | 17b | 18a | 18b | E
Squad Stories Like Old Times (Curtis, Laurent, Eileen) | A Prayer for the Broken (Godwin, Nico, Rosetta) | The Price of Skill (Neige, Aladdin, Leonhardt) | Mischief Makers (Emmy, Viola, Simon) | Reluctant Solitude (Louffe, Stahlschrott) | Honor, Pride, and Regret (Rebecca, Fleuret, Mabel) | Worlds Apart (Zaiga, Vancey, Gertrude) | All the Single Ladies (Millenia, Brittany, Rita) | To Live Unbound (Scott, Norid, Azusa) | Treading New Ground (Aulard, Miles, Dan) | Legacies Left (Keigel, Ryan, Ronald) | Girl in the Iron Mask (Ferrier, Jean, Stanley) | Love and Logic (Aoife, Jascha, Hanna) | Unfortunate Souls (Jimmy, Lily, Odin) | Gambler's Ruin (Jester, Teresa, Connor) | Soul of the Navy (Brian, André, Sergio) | A Chivalrous Heart (Minerva, Christel)
Skirmish Normal: 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10
Hard: 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09
Challenge: 01 | 02 | 03
Expert: 01 | 02 | 03 | 04 | 05 | 06
DLC 01 | 02 | 03 | 04 | 05
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