|Tucker the Heavy|
The Hafen sights up Tucker the Heavy.
|Affiliation||East Europan Imperial Alliance|
|Weapon Drop||VB GW 5(e)|
Tucker is positioned to the right of the top-left Imperial camp as viewed in Command Mode, along with a force including another Grenadier, Shocktroopers, a Lancer, an Engineer, a Sniper and a tank.
He is not that hard to target from behind by driving the Cactus through the wall of flames between the two Imperial camps at the top of the map and deploying soldiers, or he can be easily taken out using the Ship Order "Bombardment," which has the advantage that it will also soften up everything else in the vicinity of the camp.
Stats and equipmentHas 20 total defense.
Defeating him rewards the player with a VB GW 5(e), a high-level Imperial antipersonnel mortar.
Like most other captured Imperial Mortars, its Interception fire is more accurate than its aimed fire, and its interception fire also has slightly superior vsArmor.
It is a powerful but inaccurate weapon: its antipersonnel damage exceeds every Sanders mortar and is only bested by the final two Hartman models. This is, however, at the cost of slightly inferior range.
|Equipment||Aim||Range||vs Pers||vs Armor||Shots||Ammo||Area||Effect|
|VB GW 5(e)||E||500||670||230||1||3||O||-|
- The model for the VB GW 5(e) is also used for the VB GW 6(e), VB GW 7B(e) and VB GW 8(e).