|The Blood Knight|
Selvaria comes across The Blood Knight
|Affiliation||East Europan Imperial Alliance|
|Weapon Drop||ZM MP 8(e)|
The Blood Knight is positioned behind a wrecked tank in the SW corner of the map in the opposite direction the player needs to go to fulfill their objective. He is guarded by a small number of units, including a sniper on the watchtower along with a scout and trooper.
He carries a modified version of the ZM MP 8 used by the other troopers encountered in this level, boasting improved accuracy along with slightly higher vs Pers and vs Armor damage.
Due to his bulkiness, most weapons will fail to one hit kill or one round him unless a +vs Pers potential goes off, though certain weapons like SMGs, high end Brown rifles, or LF-ASRs can reliably take him down with headshots. He has a relatively low dodge chance, though the player may need to send a unit to turn him around while another moves in for the surprise attack to guarantee he doesn't do that.
Stats and equipment
Has 40 total defense.
Defeating The Blood Knight gives the player the ZM MP 8(e), a long range SMG with better range, accuracy, and vs Per hitting power but lower vs Armor and shot count compared to the weapon he wields. This is effectively equivalent to a high end Brown series rifle able to be equipped for shocktroopers, giving them a decent ranged option.
|Equipment||Aim||Range||vs Per||vs Armor||Shots||Ammo||Area||Effect|
|ZM MP 8(e)||C+||350||48||66||7||∞||X||-|
- The model for the ZM MP 8(e) is also shared by the ZM MP 5, 6, and 7.