While a Sniper possesses huge potential against enemy infantry targets over very long distances they have some of the lowest action points, hit points and defense of all units available to the player and therefore steps must be taken to protect them from enemy action on the battlefield.
While Snipers can evade enemy fire, they cannot intercept enemy combatants, counter attack or launch cooperative assaults with adjacent allied units. Lacking explosive weapons, they are also relatively ill-equipped to take on enemies in cover.
The Sniper class requires a heavy investment of Experience points before they really come into their own; at low levels, use of a Sniper will generally require the player to save beforehand, since their combination of long range, reliance on headshots and low basic accuracy makes scoring a hit more a matter of luck than skill. At higher levels they become an extremely effective means of removing troublesome individual units from the battlefield, particularly enemy Leaders, Lancers and other Snipers. Snipers are relatively poor at eliminating enemy Aces due to their high evasion, unless the player first "turns" the Ace by attacking him with a different unit to make him face away from the Sniper.
Enemy Ace sniper rifles in the main game typically sacrifice range and accuracy for power; this is seldom a useful compromise, since a Sniper should be aiming for headshots anyway. The DLC missions include two Aces with unique sniper rifles, the ATR-01 and ATR-03. These give the sniper enhanced anti-tank ability at the cost of accuracy, range and anti-infantry capability.
|5||3843||Order: Aim Boost|
|10||17945||Order: All Units Aim|
|18||60084||Order: Attack Weak Spot|
Total upgrade cost: 524006 experience
Valkyria Chronicles 2
In Valkyria Chronicles 2, snipers became a 2nd tier class of the Scout Class Tree and can be promoted to either Sniper Elites or AT Snipers. They are very useful and very accurate even at low levels, unlike their VC1's counterparts who need certain investment to actually become effective.
Valkyria Chronicles 3
Snipers return as their own independent class, becoming available after purchasing a sniper rifle from R&D (first purchasable at the start of Chapter 4). However, snipers are still able to class up to sniper elites, similar to Valkyria Chronicles 2.
Imperial Snipers were sharpshooters attached to various Autocratic East Europan Imperial Alliance infantry units during the Second Europan War.
They were deployed during battles in order to neutralize enemy officers, as well as regular infantry if the opportunity presented itself. Using the ZM SG manual action rifle, Imperial snipers were able to achieve a higher rate of accuracy than most soldiers during the war.
The GRA Snipers were sharpshooters attached to various Gallian Revolutionary Army infantry units during the Gallian Civil War in Valkyria Chronicles 2. Their role and equipment are the same as their Gallian counterparts.
They are mostly put in detached area or higher places like watchtowers to achieve greater damage in neutralizing enemy infantries. They wield 'Gondul' sniper rifle series, enabling higher accuracy in firing.
Edinburgh Army Snipers
The Edinburgh Army sniper were sharpshooters attached to various Edinburgh Army infantry units during the Second Europan War in Valkyria Chronicles 4, their role and most of their equipment are the same as other sniper units.
Valkyria Chronicles 4 snipers work in the same way as any other sniper of the series but sticking only to basic sniper without sub-classes and only leveling up to elite status, and paragon once unlocked, without new equipment but new abilities, like counter-fire (No ammo used), coop attack (Using ammo) and interception fire (With no ammo used).
Upon reaching Elite status they can do Interception fire, while leveling up to paragon status only increases stats.
Their line of sniper rifles also varies from past games with only a handful of reward rifles giving some ailment (Defense down, etc) or having other use, while their tech tree focus in Accuracy, General boost, and Capable of firing 3 bullets.
- Regardless of game, enemy snipers may miss, however is this is more noticeable in VCII and really noticeable with auto snipers in VCIII.