No edit summary |
|||
Line 27: | Line 27: | ||
'''Outskirts of Bruhl''' is the first skirmish map you gain access to in Valkyria Chronicles, it is based on the map used in [[Chapter 00: Gallia, To Arms]]. |
'''Outskirts of Bruhl''' is the first skirmish map you gain access to in Valkyria Chronicles, it is based on the map used in [[Chapter 00: Gallia, To Arms]]. |
||
− | This is your first chance to farm experience and ducats to |
+ | This is your first chance to farm experience and ducats to level your troops and fund research, |
==Topography== |
==Topography== |
||
Line 152: | Line 152: | ||
|Turn-D = }} |
|Turn-D = }} |
||
</tabber> |
</tabber> |
||
− | |||
− | ==Aftermath== |
||
− | |||
− | |||
==Notes/Trivia== |
==Notes/Trivia== |
||
Revision as of 22:05, 22 July 2012
Outskirts of Bruhl | |
---|---|
Next | |
Number | S01 |
Terrain | Grass, Dirt |
Time of day | Day |
Number of units | 10: Welkin (Edelweiss), 8-9 Empty Slots |
Turn limit | 20 |
Turns for S rank | Varies by difficulty |
Objectives | The enemy base camp is captured |
Failure conditions | The enemy occupies Gallia's base camp All ally soldiers and reserves are killed |
Special conditions | None |
Enemy vehicles | Varies by difficulty |
Enemy officers | Varies by difficulty |
Enemy ace(s) | None |
Outskirts of Bruhl is the first skirmish map you gain access to in Valkyria Chronicles, it is based on the map used in Chapter 00: Gallia, To Arms.
This is your first chance to farm experience and ducats to level your troops and fund research,
Topography
The main area of the map is an open grassy field which slopes slowly upwards towards Turner's Windmill in the far North East. A dirt trail winds down the East side of the hill bordering the Bruhl River and continues through the centre of the map, crossing a small bridge to link to the small area on the Southeast side which links North Bruhl with the town in the south.
{C}Landmarks and Street Names
- Boundary Hill
- Bruhl River
- Bruhl Road
- East Creek
- Farmhouse
- Small Bridge
- Turner's Hill
- Turner's Windmill
- Windmill Road
- Wordsworth's Windmill
Here is a brief on the task at hand
"We've received intelligence reporting Imperial activity in the area. This is your starting position. Sweep in quickly and drive their strike force back. Your objective is to occupy their base camp. Good luck."
Strategy
- First Advance the Edelweiss twice so you will be in range to mortar the scout by the Imperial camp.
- Advance a scout towards the enemy camp, sticking to the north to avoid inception fire and throw a grenade at the first enemy in your path.
- Finally Capture the enemy base camp with the scout, depending on the level of your scouts you may need you may need more than one turn.
- At high level a single scout can run the gauntlet of enemy fire and capture the camp in one turn.
A majority of the battle takes place in a small area of the map. A decent mixture of Shocktroopers and Lancers will do most of the work in this skirmish, while Scouts with grenade launchers might be useful to outrange enemy Shocktroopers who are behind cover.
- Since your forces begin the skirmish in a pincer attack, your main goal for the first few moves is to push out and capture one side. Once one side has been secured, making the push towards the other side will be much easier.
- If the Shamrock is equipped with the flamethrower, you can clear the entire bridge in one sweep. Push the Shamrock up as close as possible to the front line of Gatling Turrets, then aim towards the middle set of sandbags. This should be just enough range for the flamethrower to destroy both Gatling Turrets and the three Shocktroopers crouched behind the sandbags.
- Be extremely careful when moving out your personnel. If you have not killed some of the enemy troops/tanks surrounding the Gallian base, their interception fire can easily kill your troops before they even have a chance at attacking.
- Use your tanks as walls and cover for your personnel to safely move across the map. To do this, move your tank directly in front of the enemy tank's machine guns to prevent any interception fire for that turn. Just be careful that at the end of the turn if the enemy tank has not been destroyed, they will easily be able to reposition and possibly destroy your tanks.
- This skirmish map only requires you to take the southeast enemy base to complete the battle. The other two enemy bases are optional.
- (Temporary placeholder) A-rank Strategy:
- Fire Isara smoke round onto bridge, should block everything from the Gatling Turrets to the tanks
- Move Lancer across bridge (might step on landmine, but shouldn't be enough to kill), destroy one of the enemy tanks
- Move Shocktrooper across bridge, use flamethrower on enemy Shocktrooper Elite next to enemy base
- Move Lancer again to destroy 2nd tank next to enemy base, occupy enemy base and complete the battle
Rewards
Base Reward | ||||
| ||||
Enemy Ace Reward | ||||
|
Ranking Bonus | ||||||||||||||||||||
|
Base Reward | ||||
| ||||
Enemy Ace Reward | ||||
|
Ranking Bonus | ||||||||||||||||||||
|
Base Reward | ||||
| ||||
Enemy Ace Reward | ||||
|
Ranking Bonus | ||||||||||||||||||||
|
Base Reward | ||||
| ||||
Enemy Ace Reward | ||||
|
Ranking Bonus | ||||||||||||||||||||
|
Notes/Trivia
Valkyria Chronicles Mission List | |
---|---|
Chapter | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08a | 08b | 09 | 10a | 10b | 11 | 12 | 13 | 14 | 15a | 15b | 16 | 17 | 18a | 18b |
Report | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 |
Skirmish | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 |
DLC | 1 | 2 | 3 |