Activation of Potentials
Battle Potential
Scout
- Scout: Sighting - Accuracy increased When Enemy is sighted.
- Scout Veteran: Resist Boost(or Major) - Increase Resistance to Status Effect.
- Scout Elite: Anti-Intercept - Reduce damage from Interception Fire.
Shocktrooper
- Shocktrooper: Firing Stance - Increase Accuracy when crouched.
- Shocktrooper Veteran: Evasion Boost - Increase Evasion.
- Shocktrooper Elite: Kamikaze - Increase Eavasion and Accuracy when Half Health.
Lancer
- Lancer Side Defense - Damage from ths Side is Reduced.
- Lancer Veteran: Vs. Armor Boost - Increase Damage against Armored Targets.
- Lancer Elite: Ammo Refill - Restock Ammo ater Attacking.
Engineer
- Engineer: Vigilance - Raises Defense and Accuracy while Crouching.
- Engineer Veteran: Exploit Boost - Increase Chances to inflict Status Ailments.
- Engineer Elite: Uncounterable - Enemy can't Counter.
Armor Tech
- Armor Tech: Poison Resist - Immune to Status Ailments.
- Tech Veteran: Power Throw - Increase Throwing Distance.
- Tech Elite: Second Wind - Refills AP to full when AP Reaches Half.
Sniper
- Sniper: Backup Sniping - Increase Power vs. Personnel and Accuracy when no one is around
- Sniper Veteran: Accuracy Boost - Increase Accuracy.
- Sniper Elite: Eagle Eye - Increase Zoom.
Gunner
- Gunner: Resist Counter - Increase Resistance to Counter Attacks.
- Gunner Veteran: Vs. Personnel Boost - Increase Damage done to Personnel.
- Gunner Elite: Med. HP Recovers - Recovers some HP after Attacking.
Fencer
- Fencer: Covert Attack - Attack is Undogeable when Attacking with Crouch.
- Fencer Veteran: Defense Boost - Increase Defense.
- Fencer Elite: Feint - Undogeable.