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==Battle Potential==
 
==Battle Potential==
===='''Scout'''====
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===={{Insig|scout|23px}}'''Scout'''====
 
*'''Scout''': Sighting - Accuracy increased When Enemy is sighted.
 
*'''Scout''': Sighting - Accuracy increased When Enemy is sighted.
 
*'''Scout Veteran''': Resist Boost(or Major) - Increase Resistance to Status Effect.
 
*'''Scout Veteran''': Resist Boost(or Major) - Increase Resistance to Status Effect.
 
*'''Scout Elite''': Anti-Intercept - Reduce damage from Interception Fire.
 
*'''Scout Elite''': Anti-Intercept - Reduce damage from Interception Fire.
   
===='''Shocktrooper'''====
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===={{Insig|trooper|23px}}'''Shocktrooper'''====
 
*'''Shocktrooper''': Firing Stance - Increase Accuracy when crouched.
 
*'''Shocktrooper''': Firing Stance - Increase Accuracy when crouched.
 
*'''Shocktrooper Veteran''': Evasion Boost - Increase Evasion.
 
*'''Shocktrooper Veteran''': Evasion Boost - Increase Evasion.
 
*'''Shocktrooper Elite''': Kamikaze - Increase Eavasion and Accuracy when Half Health.
 
*'''Shocktrooper Elite''': Kamikaze - Increase Eavasion and Accuracy when Half Health.
   
===='''Lancer'''====
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===={{Insig|lancer|23px}}'''Lancer'''====
 
*'''Lancer Side Defense - Damage from ths Side is Reduced.
 
*'''Lancer Side Defense - Damage from ths Side is Reduced.
 
*'''Lancer Veteran''': Vs. Armor Boost - Increase Damage against Armored Targets.
 
*'''Lancer Veteran''': Vs. Armor Boost - Increase Damage against Armored Targets.
 
*'''Lancer Elite''': Ammo Refill - Restock Ammo ater Attacking.
 
*'''Lancer Elite''': Ammo Refill - Restock Ammo ater Attacking.
   
===='''Engineer'''====
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===={{Insig|engineer|23px}}'''Engineer'''====
 
*'''Engineer''': Vigilance - Raises Defense and Accuracy while Crouching.
 
*'''Engineer''': Vigilance - Raises Defense and Accuracy while Crouching.
 
*'''Engineer Veteran''': Exploit Boost - Increase Chances to inflict Status Ailments.
 
*'''Engineer Veteran''': Exploit Boost - Increase Chances to inflict Status Ailments.
 
*'''Engineer Elite''': Uncounterable - Enemy can't Counter.
 
*'''Engineer Elite''': Uncounterable - Enemy can't Counter.
   
===='''Armor Tech'''====
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===={{Insig|tech|23px}}'''Armor Tech'''====
 
*'''Armor Tech''': Poison Resist - Immune to Status Ailments.
 
*'''Armor Tech''': Poison Resist - Immune to Status Ailments.
 
*'''Tech Veteran''': Power Throw - Increase Throwing Distance.
 
*'''Tech Veteran''': Power Throw - Increase Throwing Distance.
 
*'''Tech Elite''': Second Wind - Refills AP to full when AP Reaches Half.
 
*'''Tech Elite''': Second Wind - Refills AP to full when AP Reaches Half.
   
===='''Sniper'''====
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===={{Insig|sniper|23px}}'''Sniper'''====
 
*'''Sniper''': Backup Sniping - Increase Power vs. Personnel and Accuracy when no one is around
 
*'''Sniper''': Backup Sniping - Increase Power vs. Personnel and Accuracy when no one is around
 
*Sniper Veteran''': Accuracy Boost - Increase Accuracy.
 
*Sniper Veteran''': Accuracy Boost - Increase Accuracy.
 
*'''Sniper Elite''': Eagle Eye - Increase Zoom.
 
*'''Sniper Elite''': Eagle Eye - Increase Zoom.
   
===='''Gunner'''====
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===={{Insig|gunner|23px}}'''Gunner'''====
 
*'''Gunner''': Resist Counter - Increase Resistance to Counter Attacks.
 
*'''Gunner''': Resist Counter - Increase Resistance to Counter Attacks.
 
*'''Gunner Veteran''': Vs. Personnel Boost - Increase Damage done to Personnel.
 
*'''Gunner Veteran''': Vs. Personnel Boost - Increase Damage done to Personnel.
 
*'''Gunner Elite''': Med. HP Recovers - Recovers some HP after Attacking.
 
*'''Gunner Elite''': Med. HP Recovers - Recovers some HP after Attacking.
   
===='''Fencer'''====
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===={{Insig|fencer|23px}}'''Fencer'''====
 
*'''Fencer''': Covert Attack - Attack is Undogeable when Attacking with Crouch.
 
*'''Fencer''': Covert Attack - Attack is Undogeable when Attacking with Crouch.
 
*'''Fencer Veteran''': Defense Boost - Increase Defense.
 
*'''Fencer Veteran''': Defense Boost - Increase Defense.

Revision as of 12:20, 28 February 2012

Activation of Potentials

Battle Potential

Scout-insigniaScout

  • Scout: Sighting - Accuracy increased When Enemy is sighted.
  • Scout Veteran: Resist Boost(or Major) - Increase Resistance to Status Effect.
  • Scout Elite: Anti-Intercept - Reduce damage from Interception Fire.

Shocktrooper-insigniaShocktrooper

  • Shocktrooper: Firing Stance - Increase Accuracy when crouched.
  • Shocktrooper Veteran: Evasion Boost - Increase Evasion.
  • Shocktrooper Elite: Kamikaze - Increase Eavasion and Accuracy when Half Health.

Lancer-insigniaLancer

  • Lancer Side Defense - Damage from ths Side is Reduced.
  • Lancer Veteran: Vs. Armor Boost - Increase Damage against Armored Targets.
  • Lancer Elite: Ammo Refill - Restock Ammo ater Attacking.

Engineer-insigniaEngineer

  • Engineer: Vigilance - Raises Defense and Accuracy while Crouching.
  • Engineer Veteran: Exploit Boost - Increase Chances to inflict Status Ailments.
  • Engineer Elite: Uncounterable - Enemy can't Counter.

Armored-tech-insigniaArmor Tech

  • Armor Tech: Poison Resist - Immune to Status Ailments.
  • Tech Veteran: Power Throw - Increase Throwing Distance.
  • Tech Elite: Second Wind - Refills AP to full when AP Reaches Half.

Sniper-insigniaSniper

  • Sniper: Backup Sniping - Increase Power vs. Personnel and Accuracy when no one is around
  • Sniper Veteran: Accuracy Boost - Increase Accuracy.
  • Sniper Elite: Eagle Eye - Increase Zoom.

Gunner-insigniaGunner

  • Gunner: Resist Counter - Increase Resistance to Counter Attacks.
  • Gunner Veteran: Vs. Personnel Boost - Increase Damage done to Personnel.
  • Gunner Elite: Med. HP Recovers - Recovers some HP after Attacking.

Fencer-insigniaFencer

  • Fencer: Covert Attack - Attack is Undogeable when Attacking with Crouch.
  • Fencer Veteran: Defense Boost - Increase Defense.
  • Fencer Elite: Feint - Undogeable.

Personal Potentials

List of Potentials

A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

P

Q

R

S

T

U

V

W

X

Y

Z