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==Battle Potential== |
==Battle Potential== |
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− | ===='''Scout'''==== |
+ | ===={{Insig|scout|23px}}'''Scout'''==== |
*'''Scout''': Sighting - Accuracy increased When Enemy is sighted. |
*'''Scout''': Sighting - Accuracy increased When Enemy is sighted. |
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*'''Scout Veteran''': Resist Boost(or Major) - Increase Resistance to Status Effect. |
*'''Scout Veteran''': Resist Boost(or Major) - Increase Resistance to Status Effect. |
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*'''Scout Elite''': Anti-Intercept - Reduce damage from Interception Fire. |
*'''Scout Elite''': Anti-Intercept - Reduce damage from Interception Fire. |
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− | ===='''Shocktrooper'''==== |
+ | ===={{Insig|trooper|23px}}'''Shocktrooper'''==== |
*'''Shocktrooper''': Firing Stance - Increase Accuracy when crouched. |
*'''Shocktrooper''': Firing Stance - Increase Accuracy when crouched. |
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*'''Shocktrooper Veteran''': Evasion Boost - Increase Evasion. |
*'''Shocktrooper Veteran''': Evasion Boost - Increase Evasion. |
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*'''Shocktrooper Elite''': Kamikaze - Increase Eavasion and Accuracy when Half Health. |
*'''Shocktrooper Elite''': Kamikaze - Increase Eavasion and Accuracy when Half Health. |
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− | ===='''Lancer'''==== |
+ | ===={{Insig|lancer|23px}}'''Lancer'''==== |
*'''Lancer Side Defense - Damage from ths Side is Reduced. |
*'''Lancer Side Defense - Damage from ths Side is Reduced. |
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*'''Lancer Veteran''': Vs. Armor Boost - Increase Damage against Armored Targets. |
*'''Lancer Veteran''': Vs. Armor Boost - Increase Damage against Armored Targets. |
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*'''Lancer Elite''': Ammo Refill - Restock Ammo ater Attacking. |
*'''Lancer Elite''': Ammo Refill - Restock Ammo ater Attacking. |
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− | ===='''Engineer'''==== |
+ | ===={{Insig|engineer|23px}}'''Engineer'''==== |
*'''Engineer''': Vigilance - Raises Defense and Accuracy while Crouching. |
*'''Engineer''': Vigilance - Raises Defense and Accuracy while Crouching. |
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*'''Engineer Veteran''': Exploit Boost - Increase Chances to inflict Status Ailments. |
*'''Engineer Veteran''': Exploit Boost - Increase Chances to inflict Status Ailments. |
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*'''Engineer Elite''': Uncounterable - Enemy can't Counter. |
*'''Engineer Elite''': Uncounterable - Enemy can't Counter. |
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− | ===='''Armor Tech'''==== |
+ | ===={{Insig|tech|23px}}'''Armor Tech'''==== |
*'''Armor Tech''': Poison Resist - Immune to Status Ailments. |
*'''Armor Tech''': Poison Resist - Immune to Status Ailments. |
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*'''Tech Veteran''': Power Throw - Increase Throwing Distance. |
*'''Tech Veteran''': Power Throw - Increase Throwing Distance. |
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*'''Tech Elite''': Second Wind - Refills AP to full when AP Reaches Half. |
*'''Tech Elite''': Second Wind - Refills AP to full when AP Reaches Half. |
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− | ===='''Sniper'''==== |
+ | ===={{Insig|sniper|23px}}'''Sniper'''==== |
*'''Sniper''': Backup Sniping - Increase Power vs. Personnel and Accuracy when no one is around |
*'''Sniper''': Backup Sniping - Increase Power vs. Personnel and Accuracy when no one is around |
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*Sniper Veteran''': Accuracy Boost - Increase Accuracy. |
*Sniper Veteran''': Accuracy Boost - Increase Accuracy. |
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*'''Sniper Elite''': Eagle Eye - Increase Zoom. |
*'''Sniper Elite''': Eagle Eye - Increase Zoom. |
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− | ===='''Gunner'''==== |
+ | ===={{Insig|gunner|23px}}'''Gunner'''==== |
*'''Gunner''': Resist Counter - Increase Resistance to Counter Attacks. |
*'''Gunner''': Resist Counter - Increase Resistance to Counter Attacks. |
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*'''Gunner Veteran''': Vs. Personnel Boost - Increase Damage done to Personnel. |
*'''Gunner Veteran''': Vs. Personnel Boost - Increase Damage done to Personnel. |
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*'''Gunner Elite''': Med. HP Recovers - Recovers some HP after Attacking. |
*'''Gunner Elite''': Med. HP Recovers - Recovers some HP after Attacking. |
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− | ===='''Fencer'''==== |
+ | ===={{Insig|fencer|23px}}'''Fencer'''==== |
*'''Fencer''': Covert Attack - Attack is Undogeable when Attacking with Crouch. |
*'''Fencer''': Covert Attack - Attack is Undogeable when Attacking with Crouch. |
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*'''Fencer Veteran''': Defense Boost - Increase Defense. |
*'''Fencer Veteran''': Defense Boost - Increase Defense. |
Revision as of 12:20, 28 February 2012
Activation of Potentials
Battle Potential
Scout
- Scout: Sighting - Accuracy increased When Enemy is sighted.
- Scout Veteran: Resist Boost(or Major) - Increase Resistance to Status Effect.
- Scout Elite: Anti-Intercept - Reduce damage from Interception Fire.
Shocktrooper
- Shocktrooper: Firing Stance - Increase Accuracy when crouched.
- Shocktrooper Veteran: Evasion Boost - Increase Evasion.
- Shocktrooper Elite: Kamikaze - Increase Eavasion and Accuracy when Half Health.
Lancer
- Lancer Side Defense - Damage from ths Side is Reduced.
- Lancer Veteran: Vs. Armor Boost - Increase Damage against Armored Targets.
- Lancer Elite: Ammo Refill - Restock Ammo ater Attacking.
Engineer
- Engineer: Vigilance - Raises Defense and Accuracy while Crouching.
- Engineer Veteran: Exploit Boost - Increase Chances to inflict Status Ailments.
- Engineer Elite: Uncounterable - Enemy can't Counter.
Armor Tech
- Armor Tech: Poison Resist - Immune to Status Ailments.
- Tech Veteran: Power Throw - Increase Throwing Distance.
- Tech Elite: Second Wind - Refills AP to full when AP Reaches Half.
Sniper
- Sniper: Backup Sniping - Increase Power vs. Personnel and Accuracy when no one is around
- Sniper Veteran: Accuracy Boost - Increase Accuracy.
- Sniper Elite: Eagle Eye - Increase Zoom.
Gunner
- Gunner: Resist Counter - Increase Resistance to Counter Attacks.
- Gunner Veteran: Vs. Personnel Boost - Increase Damage done to Personnel.
- Gunner Elite: Med. HP Recovers - Recovers some HP after Attacking.
Fencer
- Fencer: Covert Attack - Attack is Undogeable when Attacking with Crouch.
- Fencer Veteran: Defense Boost - Increase Defense.
- Fencer Elite: Feint - Undogeable.