A vast improvement over the previous models of Imperial tanks, over 12,000 units were constructed during the course of EWII. This success can be attributed to the increase in both armor and firepower over the Imperial light tank.
While the design of the Imperial medium tanks sacrificed the mobility of the previous models, this was made up for with a solid balance between armor, firepower, and speed. The medium tank was also easy to adapt and modify, leading to the production of numerous variants across the battlefield and earning it the nickname "Fatherland" by the Imperial soldiers who served alongside it.
Valkyria Chronicles 3: Complete Artworks[]
This newer model of Medium Tank was assigned to Calamity Raven. Borgia's financial support allowed for an upgrade to the engine that provided greater horsepower.
Field of interception fire is 270 degrees from the rear.
Note: Tanks equipped with the flamethrower or heavy machine gun are equipped with a different Ur pMG (01/2/3 and the k1, respectively), but they share the same stats as the ones listed above.
Medium tank +[]
(there is only 1 version of this tank)
Body hitpoints: 2500
Tread hitpoints: 650
Action points: 300
Body defense: 500 (armor-grade steel)
Tread defense: 100 (armor-grade steel)
Crit multiplier: 10
Main turret[]
Armor piercing rounds:[]
Equipment
Aim
Range
vs Pers
vs Armor
Shots
Ammo
Area
Effect
KrM10 Pg 2
E
1000
150
600
1
∞
X
-
KrM10 Pg 1x
D
1000
272
1200
1
∞
X
-
KrM10 Pg 3x
D
2000
272
1200
1
∞
X
-
Mortar rounds:[]
Equipment
Aim
Range
vs Pers
vs Armor
Shots
Ammo
Area
Effect
KrM10 GmS 1x
B
700
260
370
1
2
O
-
KrM10 GmS 3x
B
700
260
370
1
2
O
-
Rear turret[]
Machine gun:[]
Equipment
Aim
Range
vs Pers
vs Armor
Shots
Ammo
Area
Effect
Ur pMG 9x1
D
1000
12
73
7
∞
X
-
Ur pMG 9x1
D
2000
12
73
7
∞
X
-
Ur pMG 9x2
D
2000
30
73
7
∞
X
-
Field of interception fire is 270 degrees from the rear.
Valkyria Chronicles 4 Stats[]
Body hitpoints: 1450 - 1550 - 2000 - 2900
Action points: 300 (all versions)
Body defense: 425 - 450 - 525 (armor-grade steel)
Crit multiplier: 7.4
Main turret[]
Armor piercing rounds:[]
Equipment
Aim
Range
vs Pers
vs Armor
Shots
Ammo
Area
Effect
KrM10 Pg 11
D
1000
180
1050
1
2
X
-
KrM10 Pg 12
D
1000
200
1110
1
2
X
-
KrM10 Pg 13
D
1000
200
1150
1
2
X
-
KrM10 Pg 16
D
1000
260
1600
1
2
X
-
Mortar rounds:[]
Equipment
Aim
Range
vs Pers
vs Armor
Shots
Ammo
Area
Effect
KrM10 GmS 11
C
250
220
260
1
2
O
-
KrM10 GmS 12
C
250
240
280
1
2
O
-
KrM10 GmS 13
C
250
260
300
1
2
O
-
KrM10 GmS 16
C
250
340
380
1
2
O
-
Rear turret[]
Machine gun:[]
Equipment
Aim
Range
vs Pers
vs Armor
Shots
Ammo
Area
Effect
Ur pMG 92
D
200
24
55
7
∞
X
-
Ur pMG 93
D
200
28
60
7
∞
X
-
Ur pMG 94
C
200
30
68
7
∞
X
-
Ur pMG 97
C
200
36
77
7
∞
X
-
Field of interception fire is 270 degrees from the rear.
Trivia[]
One curious hitbox bug that affects both the Medium Tank and Medium Tank + in Valkyria Chronicles is the "Frontal Radiator" bug. If a unit, approaching the tank diagonally from the front, aims roughly at the rear end of the tank, the game engine will count a shot to that area as a radiator hit (and will display as such on the "to kill" shot counter). However, it is incredibly difficult to exploit this, as there are few weapons with both high-enough accuracy and anti-tank power to reliably hit this "Frontal Radiator" and damage the tank; the ATR-series anti-tank rifle is one of the few weapons that can hit the frontal radiator without any sort of additional accuracy or anti-tank buff. If one is willing to abuse orders, it is also theoretically possible for a lancer using the Concentration order to hit the frontal radiator.
Unlike other vehicles in Valkyria Chronicles and Valkyria Chronicles 4, the Imperial Medium Tank's field of interception fire faces backwards rather than forwards. This can cause difficulties for infantry sneaking up for a close-quarters radiator shot, with only lancers and shocktroopers having enough defence and HP to endure the machine gun fire long enough, except when orders are used.
In the gameplay of Valkyria Chronicles 3, Medium Tanks lack a rear firing machine gun, making them much safer to attack from the rear. This contradicts official artwork, which depict VC3 medium tanks with the same rear-facing machine gun as in VC1 and VC4.
This tank's design is based heavily on the Medium Mark III British interwar tank and Soviet T-28 medium tank, with the differing design features being for artistic purposes rather than being based on other tanks.
Despite having only one machine gun (both glossary and in-game), these tanks actually possess at least 3 machine gun barrels, 1 in the rear, 1 in the turret, and one next to the mortar.
These tanks fill a similar role as the Shamrock in the fact that they can be either cannon/mortar, machine gun, or flamethrower mounted. The machine gun and flamethrower mounted tanks are uncommon, with the machine gun mounted type in particular only appearing inside Citadel Ghirlandaio during the fight with Selvaria.
Curiously, in the Valkyria Chronicles III OVA's opening, Calamity Raven is shown to have at least a dozen medium tanks at their disposal, yet in the anime itself, only two were present.
Gallery[]
Color and weapon variations
Calamity Raven's variation
Two Calamity Raven Medium Tanks firing on Squad 422's position.
Medium Imperial Tank 1 (cannon version)
Medium Imperial Tank 2 (cannon version)
Medium Imperial Tank 3 (cannon version)
Medium Imperial Tank 1 (flamethrower version)
Medium Imperial Tank 3 (heavy machine gun version)