Medium Imperial Tank
Medium Imperial Tank.png
Technical Information
Affiliation Imperial
Length 5.95m
Width 3.35m
Height 2.98m
Weight 38 tons (standard)
38.5 tons (Calamity Raven variant)
Top speed 38km/h (standard)
40km/h (Calamity Raven variant)
Engine power 550hp/2150rpm (standard)
600hp/2150rpm (Calamity Raven variant)
Weapons Krimm N-324 24/76.2mm cannon
Krimm M-216 16/85mm mortar or
Von Bismark Panzerflammenwerfer or
Uranus heavy machine gun
Uranus 9mm machine gun

The Imperial Medium Tanks were a new standard in Imperial tank design during the Second Europan War.

Information

A vast improvement over the previous models of Imperial tanks, over 12,000 units were constructed during the course of EWII. This success can be attributed to the increase in both armor and firepower over the Imperial light tank.

While the design of the Imperial medium tanks sacrificed the mobility of the previous models, this was made up for with a solid balance between armor, firepower, and speed. The medium tank was also easy to adapt and modify, leading to the production of numerous variants across the battlefield and earning it the nickname "Fatherland" by the Imperial soldiers who served alongside it.

Valkyria Chronicles 3: Complete Artworks

This newer model of Medium Tank was assigned to Calamity Raven. Borgia's financial support allowed for an upgrade to the engine that provided greater horsepower.

Valkyria Chronicles 1 stats

Medium tank

  • Body hitpoints: 2300 - 2400 - 2500
  • Tread hitpoints: 500 - 550 - 650
  • Action points: 300 (all versions)
  • Body defense: 450 - 500 - 500 (armor-grade steel)
  • Tread defense: 100 (all versions, armor-grade steel)

Main turret

Armor piercing rounds:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
KrM10 Pg 10 D 1000 262 1100 1 X -
KrM10 Pg 11 D 1000 267 1200 1 X -
KrM10 Pg 12 D 1000 272 1200 1 X -

Mortar rounds:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
KrM10 GmS 10 B 250 200 350 1 2 O -
KrM10 GmS 11 B 250 240 360 1 2 O -
KrM10 GmS 12 B 250 260 370 1 2 O -

Flamethrower:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
VB pFW 1 B 200 210 30 1 --- -
VB pFW 2 B 200 330 30 1 --- -
VB pFW 3 B 200 400 30 1 --- -

Heavy machine gun:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
Ur pKmkl 204 B 350 40 90 30 X -

Rear turret

Machine gun:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
Ur pMG 91 D 200 23 55 7 X -
Ur pMG 92 D 200 24 60 7 X -
Ur pMG 93 D 200 25 73 7 X -

Field of interception fire is 270 degrees from the rear.

Note: Tanks equipped with the flamethrower or heavy machine gun are equipped with a different Ur pMG (01/2/3 and the k1, respectively), but they share the same stats as the ones listed above.

Medium tank +

(there is only 1 version of this tank)

  • Body hitpoints: 2500
  • Tread hitpoints: 650
  • Action points: 300
  • Body defense: 500 (armor-grade steel)
  • Tread defense: 100 (armor-grade steel)

Main turret

Armor piercing rounds:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
KrM10 Pg 2 E 1000 150 600 1 X -
KrM10 Pg 1x D 1000 272 1600 1 X -

Mortar rounds:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
KrM10 GmS 3x B 700 260 370 1 2 O -

Rear turret

Machine gun:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
Ur pMG 9x1 D 1000 12 73 7 X -
Ur pMG 9x2 D 1000 30 73 7 X -

Field of interception fire is 270 degrees from the rear.

Valkyria Chronicles 4 Stats

  • Body hitpoints: 1450 - 1550 - 2000 - 2900
  • Action points: 300 (all versions)
  • Body defense: 425 - 450 - 525 (armor-grade steel)

Main turret

Armor piercing rounds:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
KrM10 Pg 11 D 1000 180 1050 1 2 X -
KrM10 Pg 12 D 1000 200 1110 1 2 X -
KrM10 Pg 13 D 1000 200 1150 1 2 X -
KrM10 Pg 16 D 1000 260 1600 1 2 X -

Mortar rounds:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
KrM10 GmS 11 C 250 220 260 1 2 O -
KrM10 GmS 12 C 250 240 280 1 2 O -
KrM10 GmS 13 C 250 260 300 1 2 O -
KrM10 GmS 16 C 250 340 380 1 2 O -

Rear turret

Machine gun:

Equipment Aim Range vs Pers vs Armor Shots Ammo Area Effect
Ur pMG 92 D 200 24 55 7 X -
Ur pMG 93 D 200 28 60 7 X -
Ur pMG 94 C 200 30 68 7 X -
Ur pMG 97 C 200 36 77 7 X -

Field of interception fire is 270 degrees from the rear.

Trivia

  • One curious hitbox bug that affects both the Medium Tank and Medium Tank + in Valkyria Chronicles is the "Frontal Radiator" bug. If a unit, approaching the tank diagonally from the front, aims roughly at the rear end of the tank, the game engine will count a shot to that area as a radiator hit (and will display as such on the "to kill" shot counter). However, it is incredibly difficult to exploit this, as there are few weapons with both high-enough accuracy and anti-tank power to reliably hit this "Frontal Radiator" and damage the tank; the ATR-series anti-tank rifle is one of the few weapons that can hit the frontal radiator without any sort of additional accuracy or anti-tank buff. If one is willing to abuse orders, it is also theoretically possible for a lancer using the Concentration order to hit the frontal radiator.
  • Unlike other vehicles in Valkyria Chronicles, the Imperial Medium Tank's field of interception fire faces backwards rather than forwards. This can cause difficulties for infantry sneaking up for a close-quarters radiator shot. In reality, only lancers and shocktroopers have enough defence and hp to endure the machine gun fire long enough, except when orders are used.
    • In-game, these tanks remain relatively unchanged in VCIII and look similar to their VC cousins, but lack the rear firing machine gun, making them much safer to attack from the rear. This contradicts official artwork, which depicts VC3 medium tanks with the same rear-facing machine gun.
  • This tank's design is based heavily on the Medium Mark III British interwar tank and Soviet T-28 medium tank, with the differing design features being for artistic purposes rather than being based on other tanks.
  • Despite having only one machine gun (both glossary and in-game), these tanks actually possess at least 3 machine gun barrels, 1 in the rear, 1 in the turret, and one next to the mortar.
  • These tanks fill a similar role as the Shamrock in the fact that they can be either cannon/mortar, machine gun, or flamethrower mounted. The machine gun and flamethrower mounted tanks are uncommon, with the machine gun mounted type in particular only appearing inside Citadel Ghirlandaio during the fight with Selvaria.
  • All of the weapons of the Medium Tank+ do very low damage, but they have a very large range. These tanks only appear in Jann's challenge, the Kloden Expert skirmish, and Fouzen Expert skirmish.
  • Curiously, in the Valkyria Chronicles III OVA's opening, Calamity Raven is shown to have at least a dozen medium tanks at their disposal, yet in the anime itself, only two were present.

Gallery

Navigation

Valkyria Chronicles Vehicles
Gallian Vehicles Alicia Bakery | Edelweiss | Gallian Light Tank | Gallian Tank Destroyer | Guard Tank | ISARA | Jagdpanzer 38(t) Hetzer (cut) | Shamrock
Imperial Vehicles Heavy Imperial Tank | Imperial Tank Destroyer | Light Imperial Tank | Medium Imperial Tank | Panzerkampfwagen IV Ausf.G (cut)
Boss Vehicles Batomys | Dromedarius | Equus | Gallian APC | Lupus / Lupus Regnum | Marmota
Valkyria Chronicles 3 Vehicles
Gallian Vehicles APC | Edelweiss | Nameless Tank | Narcissus
Imperial Vehicles APC | Light Imperial Tank | Medium Imperial Tank | Heavy Imperial Tank
Boss Vehicles Echidna | Lupus | Schakal
v  e
Valkyria Chronicles 4 Vehicles
Federation Vehicles Cactus | Glory | Federation Tank | Hafen | Snow Cruiser
Imperial Vehicles Assault Tank | Heavy Imperial Tank | Light Imperial Tank | Medium Imperial Tank | Ultimate Tank
Boss Vehicles Lophius | Orcinus Magnus | Vulcan / Vulcan Procus
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