Odin prepares to show Comrade Harasky how foolish it is to stand against a god of battle.
|Affiliation||East Europan Imperial Alliance|
|Weapon Drop||ZM MP 3(e)|
Comrade Harasky is practically impossible to miss since he is straight in front after going around the first bend in the map. He is located exactly where the last Grenadier on the right-hand side of the map was in Chapter 3: Rangers in the Storm - Part 1. He starts out facing the bottom of the map as viewed in Command Mode.
This is another mission Squad Story which assumes the player will unlock it early on, and so Harasky is only level 7.
Despite him facing away from the path, there is no easy way to get a surprise attack on him since there is only a small space between his back and the level geometry: moving into this gap counts as close enough proximity that he will turn around.
His mediocre dodge rating does mean that simply attacking him is fairly viable, but if the player does not wish to leave things to chance they can have Jimmy Frank or Lily Ashley move past him to turn him so that Odin can strike. If this mission is down with Scouts past level 11, Odin can target him with a rifle grenade from the grassy area directly below the team's starting point if one of the other two has spotted him.
Stats and equipment
Has 20 total defense.
Defeating him rewards the player with a ZM MP 3(e), a low-level Imperial Machine Gun with the range almost halved compared to his own ZM MP 3, but much higher vs Pers damage and slightly improved accuracy.
Like almost all captured Imperial Machine Guns, it trades range and accuracy for greater vs Pers hitting power.
|Equipment||Aim||Range||vs Pers||vs Armor||Shots||Ammo||Area||Effect|
|ZM MP 3(e)||D||120||38||53||20||∞||X||-|