The Breakthrough
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VC4 Ch16
Number Chapter 16(2), part 3
Terrain Snow
Time of day Day
Number of units 12: Claude (Hafen), 1 vehicle slot, Raz, 7 open slots, 2 reserves
CP Start 5, 4 per turn
SP 1
Turn limit 20
Turns for S rank 5
Objectives Raz and his ally reach the target
Failure conditions The enemy occupies your base camp

Raz or his ally falls into critical condition
20 turns pass

Special conditions Whiteout every other turn
Enemy vehicles Tank-insignia Assault Tank x 3

Tank-insignia Heavy Tank x 3
Fixed-weapon-insignia Gatling Bunker x 3
Fixed-weapon-insignia Invulnerable Gun x 2

Enemy officers Tank-insignia Heavy Tank x 1

Scout-insignia Scout Elite x 1
Grenadier-insignia Grenadier Elite x 1

Enemy ace(s) Shocktrooper-insignia Gambit Zanatos
Ace drop(s) ZM MP 5(e)
Chapter 16: Forseti's Judgement is the sixteenth chapter in Valkyria Chronicles 4. The combat mission in this is The Breakthrough.



Ch 16


  • Frozen River
  • The Crystal Sea

Mission Briefing

"Time is running out, so I'll try to make this brief."

"The Centurion is caught in the enemy trap. A select few soldiers are going to disable the electrified wires. The strike team will consist of Sergeant Raz and one other squadmate. According to Captain Wallace, a whiteout will soon reduce visibility. Under cover of the snow, the strike team will advance on the generator in the back. We'll also deploy a decoy team to keep the Imperial troops distracted and spread thin... And even if the mission is a success, we won't have time to extract the strike team. Therefore, any team leaders or irreplaceable squad members won't be allowed to join them. I'm afraid you'll need to select the soldier who will deploy with Raz for the strike team."

Location: Frozen Forest Island

Description: To secure the enemy's power supply, Raz and 1 ally must reach their destination without falling into critical condition. A visibility-reducing whiteout hits every other turn.

"That's everything. Commence operations, Captain Wallace."





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