|Number||Chapter 16(2), part 3|
|Time of day||Day|
|Number of units||12: Claude (Hafen), 1 vehicle slot, Raz, 7 open slots, 2 reserves|
|CP||Start 5, 4 per turn|
|Turns for S rank||5|
|Objectives||Raz and his ally reach the target|
|Failure conditions||The enemy occupies your base camp
Raz or his ally falls into critical condition
|Special conditions||Whiteout every other turn|
|Enemy vehicles||Assault Tank x 3|
|Enemy officers||Heavy Tank x 1|
|Enemy ace(s)||Gambit Zanatos|
|Ace drop(s)||ZM MP 5(e)|
- Frozen River
- The Crystal Sea
"Time is running out, so I'll try to make this brief."
"The Centurion is caught in the enemy trap. A select few soldiers are going to disable the electrified wires. The strike team will consist of Sergeant Raz and one other squadmate. According to Captain Wallace, a whiteout will soon reduce visibility. Under cover of the snow, the strike team will advance on the generator in the back. We'll also deploy a decoy team to keep the Imperial troops distracted and spread thin... And even if the mission is a success, we won't have time to extract the strike team. Therefore, any team leaders or irreplaceable squad members won't be allowed to join them. I'm afraid you'll need to select the soldier who will deploy with Raz for the strike team."
Location: Frozen Forest Island
Description: To secure the enemy's power supply, Raz and 1 ally must reach their destination without falling into critical condition. A visibility-reducing whiteout hits every other turn.
"That's everything. Commence operations, Captain Wallace."