Private First Class
Base Stats (Lv. 1 Scout)
- HP: 210 (+4.7 HP/level)
- AP: 800
- Accuracy: 20 (+0.9 acc/level)
- Dodge: 25 (+0.9 dodge/level)
- Defense: 0
Max Stats (Lv. 30 Scout Paragon)
- HP: 376
- AP: 900
- Accuracy: 56
- Evasion: 76
- Defense: 4
|Maternal||When close friend are nearby, the desire to protect them drives her evasion up.|
|Baker||Being on paved roads increase their attack.|
|Sulky||Taking interception fire decreases her attack power.|
|Mysterious Body||They occasionally find that their HP has been restored to full for no apparent reason.|
|Undodgeable Shot||Attacks have a set probability of being impossible for enemies to evade. (Level 4)|
|First Aid Boost||The healing powers of Ragnaid are occasionally increased. (Level 8)|
|Major Evasion||Evasion skills have a chance of being moderately enhanced (Level 14)|
|Double Movement||They have a chance of being able to move twice consecutively. (Level 17)|
- During the DLC mission A United Front with Squad 7, she is equipped with standard Gallian militia equipment - namely the the Type B grenade and BD series of combat suit. After she non-canonically joins Squad E, she switches to standard Squad E scout equipment. This is likely an oversight, considering her armor value for the DLC mission isn't particularly important for overall game balance reasons.
- This version of Alicia, much like her VC3 incarnation, is severely nerfed compared to her VC1 self. Two of her best potentials from VC1 - Valkyria and Resist Crossfire - are replaced with Sulky and Major Evasion, which are downright debilitating or nearly useless in a fight, respectively. This makes it so that she can't be as effective of a "scout rusher" as she was in her prime.
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