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A Rather Long Engagement
Terrain Dirt, Grass
Time of day Day
Number of units 10: Minerva, 5 open slots, 4 reserves
CP 6 per turn + 1 leader
SP 1 (once event triggers)
Turn limit 20
Turns for A rank 4
Objectives The enemy base camp is captured
Failure conditions The enemy occupies your base camp

All allied infantry fall in action 20 turns pass
Minerva or Christel is forced to retreat

Enemy vehicles None
Enemy officers Scout-insignia Claude

Shocktrooper-insignia Raz
Sniper-insignia Kai

Enemy ace(s) None
Ace drop(s) None

A Chivalrous Heart is the squad story focused on Minerva and Christel. The combat mission in this is A Rather Long Engagement. This squad story is only available in the postgame once Christel is available and used enough times.

Story[]

Topography[]

This map is the same as in Interlude 1, with the northwest and southwest corners of the map no longer accessible and some additional walls and barricades placed throughout. Squad F and their base camp will be in the north part of the map, while Squad E's base camp is located on the elevated position in the center of the map. In addition, they have camps located in the west and southeast parts of the map. Due to a barrier blocking the ladder to the enemy base camp, Squad F must fight their way around to the path at the rear to capture it.

SS-17

Attention, brave warriors of Squad F![]

"Our objective is to capture the main camp. Only infantry are permitted. Now, follow me! This is what we've been training for. Grant them no quarter!"

Location: Edinburgh Training Facility

Description: Prove your superiority to Squad E by capturing the enemy base camp. Should either Minerva or Christel retreat, the mission shall fail.

"I can't let Claude beat me...not again. Noble knights of Squad F, to arms!"

Strategy[]

As far as tactics goes, this is an larger game of chance than what the rest of the game has to offer. Since, you're stuck with the starting equipment with no rifle grenades, Grenadiers, or flamethrowers. And your snipers aren't entirely accurate, either. But at any rate, this mission is essentially an test of the player's judgement than anything else.

After deploying a Shocktrooper or two to defend your main base from a pair of approaching Lancer, and possibly an Lancer of your own to take advantage of the shortcut. Note that your immediate threats is the singular scout on the bridge, followed by Raz and Zaiga at the enemy camp to the south of the intersection. And Fleuret and Neige to the east of it. The AI will prioritize Raz for rushing your troops on it's first turn so, your priority is to find a way to prevent that from happening. After taking care of the scout with one of your generic soldiers; you'll have to use your own judgement with advancing with Christel to take care of the rest of the aforementioned units, since advancing with Minerva will trigger an cutscene that'll reposition most of your team to the bridge. Your goal is to use the tall grass to sneak up on Raz's group after dealing with Neige and Fleuret with a well placed grenade. Just be aware that while an grenade can kill an engineer or a sniper if it lands right next to them, an shocktrooper can easily survive the blast with a sizeable piece of the health taken away from them. As for Raz, you'll need to use Minerva's grenade to severely wound his fireteam and hopefully immediately kill the accompanying Engineer. After which, you'll be free to capture the base on your first or second turn with a little bit of luck.

At this point, a cutscene will play and Direct Command is now available to Minerva. If you've deployed an Lancer outside of the boundaries of your base camp, he should be amongst the quartet of units who have teleported to your new encampment. At this point, there's actually an fence that's hiding the shortcut for achieving an A-rank on this mission, and it's located southwest of the camp that you've captured. All you need is any type of explosive to clear the way for the back road to the enemy's base. Although, you'll have 3 Scouts and a roaming Shocktrooper to contend with as opposed to fighting your way past most of Squad E by taking the long way around. Aside from the possibility that you'll might need an grenades to fight the third Scout and to dislodge the last 2 enemy leaders; the rest of this mission is mostly straightforward

Rewards[]

Base Reward
EXP DCT
20840 42500
Ranking Bonus
Turns Rank EXP DCT
1-4 A 41680 85000
5-6 B 31260 63750
7-8 C 20840 42500
9+ D 0 0
Unit Rewards
Unit Count EXP DCT
Leader 2 833 1700
Ace
Tank
Heavy Tank
Special Tank
Stationary Gun
Total ' '
Other Rewards
Christel and Minerva gain a positive fourth potential or replace a negative one with a positive one at the conclusion of the squad story.

Aftermath[]

Notes/Trivia[]

  • In this battle, one gets the rare surprise of fighting some of your own units from Squad E.
  • Despite there being three leaders in Squad E, only two are credited in the mission report.

Navigation[]

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Valkyria Chronicles 4 Mission List
Chapter 00 | 01 | 02 | i1 | 03a | 03b | 04a | 04b | 04c | 05 | 06 | 07a | 07b | i2 | 08a | 08b | i3 | 09 | 10 | 11 | i4 | 12 | 13 | i5 | 14 | 15a | 15b | 16 | 17a | 17b | 18a | 18b | E
Squad Stories Like Old Times (Curtis, Laurent, Eileen) | A Prayer for the Broken (Godwin, Nico, Rosetta) | The Price of Skill (Neige, Aladdin, Leonhardt) | Mischief Makers (Emmy, Viola, Simon) | Reluctant Solitude (Louffe, Stahlschrott) | Honor, Pride, and Regret (Rebecca, Fleuret, Mabel) | Worlds Apart (Zaiga, Vancey, Gertrude) | All the Single Ladies (Millenia, Brittany, Rita) | To Live Unbound (Scott, Norid, Azusa) | Treading New Ground (Aulard, Miles, Dan) | Legacies Left (Keigel, Ryan, Ronald) | Girl in the Iron Mask (Ferrier, Jean, Stanley) | Love and Logic (Aoife, Jascha, Hanna) | Unfortunate Souls (Jimmy, Lily, Odin) | Gambler's Ruin (Jester, Teresa, Connor) | Soul of the Navy (Brian, André, Sergio) | A Chivalrous Heart (Minerva, Christel)
Skirmish Normal: 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10
Hard: 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09
Challenge: 01 | 02 | 03
Expert: 01 | 02 | 03 | 04 | 05 | 06
DLC 01 | 02 | 03 | 04 | 05